Image: Luis Sanz (CH), 2nd July

«Algorithmic Audiovisual Composition»

Tobias Reber (CH), Luis Sanz (CH)

20th - 23th of April 2015

| 300 €

Register for this Workshop


The participants get an Introduction into algorithmic composition. They design their own compositions by developing software instruments in Max/MSP, which produce generative rhythms and melodies. In a second part, the participants expand their composition with a visual component, by connecting it to a visual medium of their choice

The first part gives a broad overview over different approaches of algorithmic composition with Max/MSP. Participants will learn how to use Max to develop musical ideas while programming to form prototypic compositions. The participants learn how to shape a composition that can then be connected to visual and auditive instruments.

In a second part, different techniques of synchronizing audio and video are discussed. Based on this discussion, the participants will then either learn the basics of Jitter and build their own generative visual instrument in Max/MSP, or they can integrate the composition into their own audio-/video-workflow.


- Laptop with Max/MSP installed (Demo is freely available for 30 days)

- Sequencer-software installed (for example Logic or Ableton Live)

- Headphones

- Personal Midi-Devices or Instruments (optional)


(10:00 am to 18:00 am, with midday break)

Day 1: Introduction, Max MSP Basics, Evaluation of individual projects

Day 2: Work on individual projects, discussion of results

Day 3: Introduction to Max MSP Jitter, development of visual software-instruments

Day 4: Work on individual projects, presentation of results, concluding discussion

About the lecturers:

Tobias Reber

Tobias Reber is a composer, improviser and sound designer working in the fields of electronic and electroacoustic composition, live performance and sound installations. He is living in Biel, Switzerland.

More about Tobias on his website

Luis Sanz

Peruvian artist born in 1984, lives and works in Bern, Switzerland. Sanz’s works take on multiple forms such as audiovisual performance, multimedia installation and generative art. Influenced by geometry, surrealism, abstraction, nature, architecture, futurism and science, Sanz experiments with sounds, computer-generated music, computer graphics and leads those experiments into the field of digital arts.

More about Luis on his website


Image: Luis Sanz (CH), 2nd July

Image: Luis Sanz (CH), Illumina

Image: Luis Sanz, Niculin Barandun (CH), STM~ live

Image: Luis Sanz, Niculin Barandun (CH), STM~ live